Emergence of Anisotropy in Flock Simulations and Its Computational Analysis
ORAL
Abstract
In real flocks, it was revealed that the angular density of nearest neighbors shows a strong {\it anisotropic structure} of individuals by very recent extensive field studies [Ballerini {\it et al}, {\it Proceedings of the National Academy of Sciences USA} {\bf 105}, pp. 1232-1237 (2008)]. In this paper, we show that this structure of anisotropy also emerges in an artificial flock simulation, namely, {\it Boid simulation} by Reynolds [C.W. Reynolds, {\it Flocks, Herds, and Schools: A Distributed Behavioral Model}, {\it Computer Graphics}, {\bf 21}, pp. 25-34 (1987)]. To quantify the anisotropy, we evaluate a useful statistics, that is to say, the so-called $\gamma$-value which is defined as an inner product between the vector in the direction of the lowest angular density of flocks and the vector in the direction of the flock is moving. Our results concerning the emergence of the anisotropy through the $\gamma$-value might enable us to judge whether an optimal flock simulation seems to be {\it realistic} or not.
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Authors
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Motohiro Makiguchi
Hokkaido University
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Jun-ichi Inoue
Hokkaido University